Pocket Web Editor (PWE) is a mobile-first, offline web IDE for creating websites and games directly in your browser. It supports HTML, CSS, JS, and assets like images and audio, letting you edit, preview, and export projects as a single HTML file or JSON for backup.

Strengths:

Lightweight and mobile-friendly

Instant live preview in a sandboxed iframe

Built-in file and asset management

Easy export to standalone HTML with all assets included

Local storage save/load for offline workflow

How to use:

File ordering and loading:

PWE executes your script files left-to-right in the order they appear. Changing the order can break functionality. Drag and drop to reorder script files.

Place your <script> tags in your HTML where you want them to load. Scripts listed first are available for later scripts to use

Reference in code:

<script src="storage.js"></script>

<script src="assets.js"></script>   

<script src="editor.js"></script> 

<script src="import_export.js"></script>  

 <script src="runner.js"></script>

Assets:

Import images/audio via the Assets panel. Each asset gets a unique ID based on its filename. Doule-tap assets name to rename; the ID updates automatically.

Reference in code:

const img = document.getElementById("asset-my_image_png"); const sound = document.getElementById("asset-bgm_mp3");

Published 2 hours ago
StatusReleased
CategoryTool
PlatformsHTML5
Authorjason_c_smith
TagsGame engine, html, offline, tool, website

Development log